By Michael Peck
For Dungeons & Dragons roleplayers, part of the fun of make-believe adventure is searching for hidden chambers where the monsters keep their treasure. For that matter, it’s a familiar theme in horror movies to have villains and vampires pop out from behind walls and bookcases.
But for U.S. commandos, hidden compartments are not entertainment. They are obstacles to a successful mission to capture fugitives, or seize documents and weapons. And on a house raid in hostile territory, there isn’t a lot of time to go tapping on walls to find a stash.
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